Monday, March 26, 2012

DEJ #8: 10 Things Schools Can learn from Video Games.

"Taking Relationships into consideration. Modern video games are encouraging players to think about relationships and not just isolated incidents, actors and facts. In the game ‘Civilization’, players need to evaluate actions of the enemy, surroundings and future consequences. In the ‘Total War’ series, players are suggested to consider the diplomatic standings of surrounding nations in making decisions within the game. In World of Warcraft players are encouraged to join guilds, raids, and take on an active and unique role within raids and other tasks. Each player contributes to the solution based on their abilities and skill. This encompasses the relationship between players working together to solve a problem, or asymmetrical co-operation."

10 Things Schools Can Learn From Video Games (2012, January 20). In Learning In Gaming. Retrieved March 26, 2012 

-- I had never really thought about how video games could improve social interaction. In fact, I've always thought that video games did just the opposite. World of Warcraft is a great example because such a variety of people get online and play the game. They must work together and develop strategies to complete all sorts of tasks. I played Civilization as a kid and I personally think it promotes critical thinking. You must evaluate all the possible outcomes of every move you make before you can make your move. As a kid I had always just enjoyed playing it, not realizing it was actually teaching me to think before I act.  





"Surgery Warmup" Gag Cartoon in Stitches Magazine (2007, May 26). In Copetoons. Retrieved March 26, 2012 





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