Tuesday, February 28, 2012

DEJ: #7


"We know now that dyslexia is about so much more than just mixing up letters — that many dyslexics have difficulty with rhythm and meter and word retrieval, that they struggle to recognize voices and sounds. It’s my profound hope that our schools can use findings like these to better teach children who struggle to read, to help them overcome their limitations, and to help them understand that it’s not their fault."

-Before I read this article I had no idea that dyslexia had such an affect on how people read and speak. In all honesty, I thought it was simply a visual issue. As a future literature teacher, the thought of dyslexia is terrifying! I imagine that helping a student through dyslexia can be a hard battle, even with the new knowledge of how the disease works and technological advances.

Shultz, P. (2011, September 3). Words Failed, Then Saved Me. In The New York Times. Retrieved February 29, 2012


 


       
What is it like to have dyslexia? Animations & Illustrations (2008, June 23). In youtube.com. Retrieved February 29, 2012

DEJ: #6

"I am referring to the fact that the multimedia environment of the Web, as well as much of what we experience through our computers, requires students to think and communicate as designers and artists. The age of art has arrived, leaving behind the text-centric world that has guided us for so long. The language of art has become the next literacy-or the fourth R. We need not linger any longer over whether art should have a permanent and central place in our school curriculum. It should, and we need to move quickly to prepare students to be literate in the world that they are inheriting and rapidly shaping. In the digital age, art skills are not just good for the soul, but they provide, in the words of Elliot Eisner (1988), "access to cultural capital," and ultimately, access to employment."


- I completely agree with this article! Digital art has really taken off in the last 10-15 years. In fact, there are entire college majors based on digital design. On a more basic level, simple things like the digital story we did is artistic. Students need to think creatively and create with an aesthetically pleasing eye. Today, artistic projects are more than just a poster board and construction paper. Creating a power point, video, photo slideshow, or 3D model- it's all digital art! Ohler hit the nail right on the head when he said there there isn't a question on if we should still keep art in the curriculum. Not only should it be kept, but it should also introduce the idea of digital art.
Ohler, J. (2000, October). Art Becomes the Next R. In 
https://docs.google.com. Retrieved February 28, 2012



Mike Jones - Level Designer

Jones, M. (2011). Demo Reel Spring 2011. In 
http://mikejonesy.com/. Retrieved February 28, 201

Thursday, February 23, 2012

Deconstructing Arnold

Photo One: 

1. What do you see?  (Describe the pictures, objects, colors, etc...)
     Arnold flexing his muscles. Oranges, reds, blacks and yellows. Sunglasses, tight fit clothing, head wound. Suggestive words- recharge, lean, burn fat.

2.  How does he make you feel? 
     Hardcore and ready to go!
3.  How do those "looks" influence how you feel?
      He looks like a lean, mean, fighting machine, so it makes me feel charged up and ready to go.

3. What do you think about this person?
     They're tough, hardcore, and not to be messed with.

4. What lifestyles, values, points of view are represented or omitted? 
     This cover portrays an active, take-charge lifestyle. The points of view that are represented is that laziness is unacceptable and you need to kick your butt into shape!

Photo Two:
1. What do you see?  (Describe the pictures, objects, colors, etc...)
    A gentle man, laughing at a joke. Very soft and calming blue tones. 

2.  How does he make you feel?
    Relaxed. I don't really have too much of a strong reaction at all looking at this cover. 

3.  How do those "looks" influence how you feel?
    The blue color really calms me, as does Arnold's look of ease.

3. What do you think about this person?
    He's totally chilling out. He's laughing, having a good time. I trust this Arnold.

4. What lifestyles, values, points of view are represented or omitted? 
    I think the lifestyle and values that are portrayed is that Arnold is a grown up now. He's in a nice suit, laughing at funny jokes- he's ready to be taken seriously. 


5.  What are the differences between the two covers? What techniques are used to attract your attention? Pay attention to body language, clothing, camera angle, lighting, color, eye contact, etc...
The first cover is meant to get a reaction out of you. The use of the color orange is meant to give you energy and jazz you up. The camera is looking up at him making him look bigger and buffer. Arnold looks tough and rugged, yet cool and awesome. It motivates you to want to go get your work out on and look awesome and tough, as well. The second cover uses the blue to calm you down. Blue is a very calming color; you can trust blue.The camera angle is looking down on him to make him seem smaller, more human. He's laughing at the camera, putting you at ease, and pointing to make you feel connected. 

Voki- Digital Storytelling Reflection

Voki One

Voke Two


-I had to correct a few words that had an acciedental 's' on them.

Thursday, February 16, 2012

Reading #5




  1. Are there limitations to the amount of pictures, length of music, or video that can be used in a multimedia project?
          - There are no limitations to the fair use items an instructor can use in their classroom. An instructor should only use material that relates to the lesson and always site their sources.

     2. Do you need to request permission from the original creator in order to use copyrighted material in a multimedia project for a school related assignment?

          - When using multimedia in the school, you do not need to request permission from the creator. 

     3. What are the general principles educators need to follow to ensure their digital story projects fall under Fair Use Guidelines?

          -There are five basic principles that instructors should follow to fall under Fair Use guidelines. 
                    1.Employing copyrighted material in media literacy lessons
                    2.Employing copyrighter material in preparing curriculum materials
                    3.Sharing media literacy curriculum materials
                    4.Student use of copyrighted materials in their own academic and creative work
                    5.Developing audience for student work

        4. Have you heard any of the eight myths listed in the reading, if so, are you surprised with the truth?

            -I was surprised to find that even if you're not making any money off of the material you created, it can't just be shared without thought.






Media education lab. (n.d.). Retrieved from http://mediaeducationlab.com/sites/mediaeducationlab.com/files/CodeofBestPracticesinFairUse_0.pdf

Thursday, February 9, 2012

DEJ#4 Digital Storytelling



"Digital stories provide powerful media literacy learning opportunities because students are involved in the creation and analysis of the media in which they are immersed. When students do the hard workd of marring story and technology to express themselves to others, the can see more clearly the persuasive nature of electronic culture in which they live."

-I believe that digital stories are a wonderful and new way for students and teachers to present information. Instead of writing a book report and doing a poster-board, a student can now complete a digital story. It's a much more interactive way of teaching and therefore more intriguing for the children.The teachers can use digital stories during lecture or when presenting new information.

Ohler, J. (2005). The World ofDigital Storytelling. In http://www.jasonohler.com/pdfs/digitalStorytellingArticle1-2006.pdf. Retrieved February 9, 2012








Digital Storytelling (2009, September 20). In http://www.youtube.com/watch?v=mKKyGLZmJ8k&feature=related. Retrieved February 9, 2012

Photostory

Millennial Quiz


Your Millennial score is 96!

The higher your score, the more you have in common with members of the Millennial generation.

Sunday, February 5, 2012

DEJ #3: The Keypad Solution

"The sister organization of the council, the British-based Spelling Society, does not advocate adopting texting conventions, either, but this is less surprising, because it does not advocate adopting any particular approach at all. Jack Bovill, the society’s president, wrote in an e-mail message: “Our present aim is to raise awareness of the problems caused by the irregularity of English spelling. We DO NOT support solutions.”"

- Throughout this article I had some mixed feelings. I am a terrible speller 95% of the time, but I cannot agree with changing the spelling of our language. In fact, I didn't even realize this was an issue! I do believe that texting short-hands should be kept to personal conversations only. I've noticed that many students include 'texting' spelling into their school assignments, which I do not agree with at all. I believe that it is the teachers responsibility to not allow this in their classrooms! Texting could be a great way to HELP students learn to spell correctly, if they are forced to spell out an entire word and not use shorthand!

Shea, A. (2010, January 22). The Keypad Solution. In The New York Times. Retrieved February 5, 201


Texting in the Classroom

Literacy Text Messaging (2009, October 4). In youtube. Retrieved February 5, 2012


Make "Beliefs" Comics


Research Based Instructional Strategy

I researched using blogs in an English course. I particularly liked this method because it opens up a variety of tools and options. For instance, being able to read and critique a students paper while they are still in the writing process. As a student, I would have loved to have tips and constructive criticism during the writing process. It also allows for peer review. Peer review is wonderful, because it can help students come up with thoughts and ideas through discussion.